Urbanism in board game form, 7 Wonders Duel edition

I am intrigued when the topics I study as a sociologist intersect with board games. Here is another example: the highly rated two person 7 Wonders Duel game includes a token that through science gains you can acquire called “urbanism”:

The way it works is that it immediately provides the player 6 coins and then each time they acquire a building for free, possible if you have already constructed a building linked to the proposed structure, they gain 4 additional coins. In short, you get more coins for constructing free buildings. Hence, urbanism as you are building your city faster.

There is little doubt that urbanism is one of the most important forces in human history. This is about the process of cities developing as well as a particular way of life that emerged in and around cities. Urbanism was important in multiple time periods. This includes the last two centuries as megacities developed around the globe concurrently with industrial, economic, and societal change. It is also the case in the last five or so millennia as population centers around the globe emerged. This is the period that 7 Wonders is covering as ancient wonders are constructed and denser permanent centers of political, religious, and economic life emerge. Most of these cities are not the size of cities today yet their permanence and way of life transformed human and societal fortunes.

In playing the game, having free buildings also contribute free coins is a helpful bonus. More buildings beget more buildings and wealth.

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