Leaning into “Everywhere else is Cleveland”

A recent ad from the New Orleans Police Department tried to set their city apart from other cities, namely, Cleveland:

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The NOPD posted the commercial—”Everywhere Else Is Cleveland”—to its social media accounts at 9 a.m. Wednesday…

“Everywhere Else Is Cleveland”—which features women, people of color and members of the local LGBTQ community—was commissioned by the foundation as part of a broader recruitment push to help fortify the city’s shrinking police force. To broaden their applicant pool, the department recently relaxed restrictions around past marijuana use, credit scores and physical appearance—including tattoos, facial hair and nail polish.

The commercial’s title is a play on the famous Tennessee Williams quote: “America has only three cities: New York, San Francisco, and New Orleans. Everywhere else is Cleveland.”

See an earlier post about this quote.

This quote referenced above hints at a larger issue for those who study American cities. When is it helpful to lump cities together as similar enough or helpful to put them in different categories because they have unique traits? All big cities share some common characteristics but they are also different in certain ways. Is size, the time of settlement or rapid population growth, density, political system, cultural opportunities, or something else the factor we should use to analyze cities?

The quote above suggests there are four categories of cities: three that stand on their own then a much larger category represented by Cleveland. Cleveland is the stand-in here for all nondescript cities compared to three American cities that have unique personalities and settings. The ad suggests New Orleans is a very different kind of place.

Is this objectively true? As far as I know, there is no New Orleans School of urban thought, but this does not mean there should not be. Urban sociologists and theorists tend to squabble more about the biggest cities and whether New York, Chicago, or Los Angeles are the best models for understanding urban processes.

The fear that people will be trapped in 15 minute cities

Online actors are suggesting leaders want to limit people to living in 15 minute cities:

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“Never have there been proposals for restrictions — on the contrary, this is a new opportunity: more choice, more services, more desire to thrive in one’s neighbourhood,” he said.

“Since the start of 2023, the concept of the 15-minute city has been subject to conspiracy theories, produced and shared by people already well known for spreading disinformation about Covid, the climate, vaccines and politics,” he said…

Particular claims debunked by AFP Fact Check in recent weeks have targeted the English city of Oxford and Edmonton, Canada. Claims surfaced in various languages, including English, French and Portuguese.

“You can’t leave a 15-minute city whenever you please … The city walls or restrictions or zones or whatever you want to call them won’t be used to keep others out, they’ll be used to lock everyone in,” says one man in a video viewed more than 59,000 times on Facebook, commenting on the Edmonton plan…

Supporters of 15-minute cities include the worldwide C40 cities alliance plus the United Nations and the World Economic Forum -– targets of numerous false claims that are subject to frequent fact-checks.

Would these particular fears about denser communities fit under long-running fears that a globalist structure wants to restrict the everyday lives and freedoms of workers? One way to control people is to restrict geographic mobility. Doing so would increase population densities and limit what people could access.

These fears likely find a stronger foothold in the United States where frontier and suburban motifs are strong. Americans like suburbs, in part, because they are able to have private property, can drive where and when they choose, and have closer connections to local government. Denser areas do not appeal to many Americans.

Why we play Simcity and not Sim Nimby

A game released earlier this year accounts for the NIMBY behavior of city dwellers:

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Imagine an even-simpler version of the original late-’80s “SimCity” video game: a crude digital map dotted with a handful of pixelated single-family houses. But try to click on the screen — like, say, on the icon of a bulldozer or a factory, or just anything — so you can start laying out commercial blocks and parks and creating your pretend metropolis, which is the objective of most city-building sims, and you’ll be met with a jarring sound effect and a pop-up message: “ERROR. CAN’T BUILD IN NIMBYVILLE.”

Below that is one of many snarky excuses: “Housing is a human right! Just why does it have to be here?”

Such are the Sisyphean pleasures of “Sim Nimby,” a new desktop city-building game where more clicks just lead to more error messages, and nothing ever gets built. The only winners in Nimbyville are the ones programmed to prevail: Not In My Backyard neighbors, or NIMBYs, who block new housing developments at every turn…

So Nass and Weeks hunkered down in a Park Slope bar one evening and hashed out the litany of anti-development NIMBY-isms — more than 50 in total — that the game spits back at prospective builders as a jazzy 8-bit music theme plays. There’s some comic hyperbole at the expense of preservationists (“We can’t tear down that historic brownstone. It’s where Gene Quintano wrote ‘Police Academy 3: Back in Training’”) and some dad-joke-grade gags (“The only thing urban I want to see here is Keith Urban”). Other one-liners — “This is a NICE neighborhood,” “Will someone please think of the property values?” and “Affordable housing? What, you gonna build them an affordable country club too?” — are perhaps less fanciful to housing advocates.

How realistic should city building games be? I have wondered this for years starting with playing Simcity in the late 1980s. How much does the game reflect actual city planing practices and urban outcomes versus presenting a glamorized experience where it is easy to plop in properties, development happens easily, and issues are quickly addressed (as long as the player has enough money and a little bit of sense). Overall, it is pretty easy to build a thriving city.

This version might be too realistic. Players of video games want some level of difficulty or obstacles to overcome but not ever-present problems that make it difficult to do anything. Random disaster? Okay, a player can deal with that. A never-ending chorus of NIMBY concerns? It is too much to handle. The concerns of residents in Simcity are usually addressable; for example, move the residence further from industry, quickly put a park nearby to quiet the criticism, or find another way to improve the quality of life.

I do not know if the player gets some extreme options to address the NIMBY concerns. Have them annex themselves into their own community and build in a neighboring community? Remove all of the residences via eminent domain? Wage a political battle against them? If this is a Simcity where the residents do not want anything new, then growth is not possible and that does not work even in video games.

The multiple barriers to converting office space into housing units

Henry Grabar details the many issues in switching office space to living space:

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What’s going on? One problem is simply with the shape of office buildings: Their deep floor plates mean it’s hard for natural light to reach most of the space once it’s divided up into rooms. Their utilities are centralized, which requires extensive work to bring plumbing and HVAC into new apartments. Either way, they require significant architectural intervention. The older stock of prewar offices, which are better suited for residential units, have often already been converted in cities like Chicago and Philadelphia. Another issue is with zoning codes that bar housing from office districts. A third obstacle is the building code: Early residential conversions, like those in SoHo’s lofts, were usually illegal, sometimes for complicated reasons that seem less important than mandating a window in every bedroom.

What’s more, business districts don’t empty out building by building but with vacancies here and there across the skyline. You wouldn’t convert Twitter’s building, since it’s partially occupied by workers. So, in one sense, Musk’s bed stunt is an example of his already innovating at Twitter. Very mixed-use! “You’re not going to run into a building that’s 100 percent empty, ready to be converted,” said Anjali Kolachalam, a researcher with Up for Growth. She recently ran office space in downtown Denver through a filter to find good conversion targets—tall buildings with high vacancy rates and small floor plates built before 2010. She wound up with just 4 office buildings, out of the 208 total.

Finally, converting buildings to residential use is expensive. Couple that with the fact that office rents are higher per square foot than residential rents are, and you see why developers aren’t champing at the bit to get new projects underway. Van Nieuwerburgh gave me an example from San Francisco, where Juul’s old headquarters—down the block from Twitter’s improvised dormitory—is for sale for $150 million. That’s a lot less than the $397 million the embattled nicotine vape company paid for it in 2019. But at $400 a square foot to buy and another $400 a square foot to renovate, he said, the conversion would still produce a building with rents too high even for San Francisco. In other words, offices may be down, but they’ll have to fall a lot further before adaptive reuse becomes a bargain.

While the challenges are present, I wonder if someone has this figured out – this could be a company, developer, or community. Are there ways to quickly address the issues listed above or does it require a sustained effort? Imagine someone figures this out and there is a way to make some cool conversion from an exciting work space (if this is possible) or name to an interesting housing unit. If this can happen for churches and religious buildings, why not for office buildings?

If this does not work easily now, could we anticipate new buildings that could more easily switch between uses? There are ways to plan, zone, and build with more flexibility in mind so that adjustments could be made given needs and market conditions. Would it cost more to construct a building in this way? If so, perhaps the possible higher occupancy rates and the ability to adjust could bring in more money in the long term.

From the “walking cities” of 1815 to the sprawling cities of today

In recently teaching about the development of the American suburbs, I was reminded of the description of “walking cities” in 1815 provided by historian Kenneth Jackson makes in Crabgrass Frontier:

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The first important characteristic of the walking city was congestion. When Queen Victoria was born in 1819, London had about 800,000 residents and was the largest city on earth. Yet an individual could easily walk the three miles from Paddington, Kensington, Hammersmith, and Fulham, then on the very edges of the city, to the center in only two hours. In Liverpool, Birmingham, Manchester, and Glasgow, the area of new building was not even two miles from city hall. (14)

While the focus here is on congestion, the time it takes to walk through such density in a major city is notable: in a few hours, one could traverse a significant portion of the city.

Introduce technology with more speed – trains, streetcars, cars, etc. – and cities could expand in space. People could live further from work (the proximity of home to work for many is a feature of the 1815 city that Jackson also notes). The city could go on for miles. The suburbs could extend even further. But, the ability to see a significant portion of the city in a single walk became much harder.

Bringing large cities to the Metaverse

Meta may not have done well in this past week’s news cycle but at least one global city is headed to the Metaverse:

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This month, Seoul plans to launch the first stage of Metaverse Seoul, an ambitious five-year plan to code a digital re-creation of the South Korean capital. When it’s finished, residents will be able to explore historical sites, tour museums, attend virtual events, and even stop by City Hall to hack away at red tape without leaving their couches. Given Governor Jared Polis’ love of all things high-tech—including collecting state taxes in cryptocurrencies—it’s only a matter of time until Colorado follows suit, starting with our own capital city. Which is why we came up with some of Metaverse Denver’s most important points of interest.

There are a lot of possibilities here in addition to what Seoul is pursuing. Should a city aim for a brick for brick recreation? A hint or flavor of the offline city? A new kind of experience? An online site meant for tourists and/or those considering relocating? A place to try out new ideas? A gathering place for current residents?

One quick reminder as cities and communities consider this: the online and offline realms are not separate. What ends up in the Metaverse at the behest of cities will be connected to the offline city and vice versa.

Like Wakanda, drop the suburbs so cities and rural areas are closer

Why do we need suburbs between city and rural life? Perhaps the fictional Wakanda offers an answer:

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“One of the things I love about Wakanda, if you notice, if you watch ‘Black Panther’ carefully, there’s the city, the city’s got all this mass transit and all this housing parks and all this stuff,” explained Chakrabarti, who wrote a book called “A Country of Cities: A Manifesto for an Urban America.” “And the moment you leave the city, you’re in farmland. And there’s this connection between rural life and urban life.”

He added: “I just think that is a really interesting paradigm to think about people, either living in super dense circumstances or really living in true rural hinterland and doing the things that we need everyone to do in farmland, which is grow our food and all of that stuff. And it would mean you would use a lot less land on this planet at the end of the day.”…

Whether major American cities ever transform from where we are today — heavily suburbanized and car-dependent — remains to be seen. But all we have to do is look to Wakanda for an idea of how our cities of the future could work.

I would argue that the American suburbs are popular, in part, because they appear to offer both features of city and rural life. Suburbanites like access to housing, jobs, and cultural amenities but they also want smaller communities and proximity to nature. With cars, they can on their own schedule access these features.

I remember the first time I saw in person this cleaner break between a city and rural areas. I had a chance to spend several days in Tokyo while in college. On one day, we took a train out of the city. As we moved at a high speed away from the city center, we suddenly moved from the denser city to fields. The same break could be seen from the air when flying in and out of the city.

This is not typically the case in the United States where suburbs might stretch for dozens of miles from the city limits before finally dwindling out. Moving more people into denser locations would indeed free up land or freezing development in metropolitan regions within an established boundary would do the same.

Should millionaires and billionaires in the suburbs count when looking at the wealthiest cities in the world?

A new list ranks the wealthiest cities in the world by the number of the wealthiest residents. Do the wealthy in suburbs count? For New York City, the top city on the list, they appear not to:

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The Big Apple is home to 345,600 millionaires, including 737 centi-millionaires (with wealth of USD 100 million or more) and 59 dollar billionaires. New York is the financial center of the USA and the wealthiest city in the world by several measures. It is also home to the world’s two largest stock exchanges by market cap (the Dow Jones and NASDAQ). Perhaps most notably, total private wealth held by the city’s residents exceeds USD 3 trillion — higher than the total private wealth held in most major G20 countries…

It should be noted that there are several affluent commuter towns located just outside New York City that also contain a large amount of top-tier wealth. Notables include: Greenwich, Great Neck, Sands Point and Old Westbury. If these towns were included in our New York City figures, then billionaire numbers in the combined city would exceed 120.

The San Francisco listing, #3, includes a broader set of communities:

The San Francisco Bay area — encompassing the city of San Francisco and Silicon Valley — is home to 276,400 millionaires, including 623 centi-millionaires and 62 billionaires. Home to a large number of tech billionaires, Silicon Valley includes affluent towns such as Atherton and Los Altos Hills. This area has been steadily moving up the list of millionaire hubs over the past decade and we expect it to reach the top spot by 2040.

Los Angeles, #6, also includes suburbs:

This area is home to 192,400 resident millionaires, with 393 centi-millionaires and 34 billionaires. Our figures for this area include wealth held in the city of Los Angeles, as well as nearby Malibu, Beverly Hills, Laguna Beach, Newport Beach, and Santa Monica. Key industries include entertainment, IT, retail, and transport.

And the methodology suggests there are six cities on the list where the city is defined more broadly.

There could be a variety of reasons for looking at wealthy residents just in cities or also including metropolitan regions. Depending on setting these different boundaries, how much might it change the rankings?

Does bringing agriculture to cities erase the distinctions between cities and rural areas?

Urban agriculture is a growing field. Does it blur the lines between cities and country?

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As more people pour into metropolises—urban populations are projected to double in the next three decades, according to the World Bank—scientists like Bousselot are investigating how designers and planners can ruralize cities, greening roofs, and empty lots. The concept is known as “rurbanization,” and it could have all kinds of knock-on benefits for ballooning populations, from beautifying blocks to producing food more locally. It dispenses with the “city versus country” binary and instead blends the two in deliberate, meaningful ways. “You don’t have to set this up as a dichotomy between urban and rural, really,” says Bousselot. “What we should probably focus on is resilience overall.”…

But while rurbanization has enticing benefits, it has some inherent challenges, namely the cost of building farms in cities—whether on rooftops or at ground level. Urban real estate is much more expensive than rural land, so community gardeners are up against investors trying to turn empty spaces into money—and even against affordable developments aimed at alleviating the severe housing crises in many cities. And while rooftop real estate is less competitive, you can’t just slap a bunch of crops on a roof—those projects require engineering to account for the extra weight and moisture of the soil.

But the beauty of rurbanization is that agriculture and buildings don’t have to compete for space. Urban land is limited, which means that high-yielding, fast-growing, space-efficient crops work great, says Anastasia Cole Plakias, cofounder and chief impact officer of Brooklyn Grange, which operates the world’s largest rooftop soil farms. “That said, we approach the design of our own urban farms, as well as those we build for clients, with the consideration of the unique character of the community in which we’re building it,” says Plakias. “Urban farms should nourish urban communities, and the properties valued by one community might vary from another even in the same city.”

The primary dividing line referenced here is the presence of agriculture: this happens in rural areas, not so in cities. Bring agriculture to denser population centers, and important lines are crossed.

Maybe? Adding agriculture may or may not affect some of the key features of cities and rural areas: population, population density, land use (not just agriculture), amenities, and ways of life.

Perhaps this is more of an experiment that is just starting up. What are the effects of introducing significant amounts of agriculture plots in major American cities?

Considering Silicon Valley a city in order to compare it to Jerusalem and Athens

Is Silicon Valley a city? Maybe it works in order to compare it to Jerusalem and Athens:

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And this new city is growing in power. Never before have the questions of Athens and the questions of Jerusalem been mediated to us by such a great variety of things that vie for our attention and our desires. Silicon Valley, this third city, has altered the nature of the problem that Tertullian was wrestling with. The questions of what is true and what is good for the soul are now mostly subordinated to technological progress—or, at the very least, the questions of Athens and Jerusalem are now so bound up with this progress that it’s creating confusion…

If Tertullian were alive today, I believe he would ask: “What does Athens have to do with Jerusalem—and what do either have to do with Silicon Valley?” In other words, how do the domains of reason and religion relate to the domain of technological innovation and its financiers in Silicon Valley? If the Enlightenment champion Steven Pinker (a resident of Athens) walked into a bar with a Trappist monk (Jerusalem) and Elon Musk (Silicon Valley) with the goal of solving a problem, would they ever be able to arrive at a consensus?…

The extent to which people begin clustering in one of the three cities—the extent to which they isolate, fortify the walls, and close the gates—is the extent to which our culture suffers. Nobody can remain isolated in one city for long without losing perspective. Self-styled rationalists hostile to religion close themselves off from millennia of embedded wisdom (or they merely invent their own form of cult or religion, based on reason). Religion that doesn’t respect reason is dangerous because it denies a fundamental part of our humanity, and the detachment can result in extremism that, at its worst, can justify unreasonable or even violent practices in the name of God. And Silicon Valley’s excesses—like the now defunct company Theranos, the cult-building of Adam Neumann, or the technology bubble of the late ’90s—are characterized by a detachment from reason and a failure to recognize the secular forms of religiosity that led to those things happening in the first place…

The most important innovations of the coming decades will happen at the intersection of the three cities—and they will be created by the people who live there.

What makes a city? A denser population center with economic, political, and social activity.

In the discussion excerpted above, Silicon Valley sounds less like a population center and more like the locus of a particular idea or culture revolving around technology and utilitarianism. Can a sprawling area outside a major city truly be a city? Is there a geographic center to Silicon Valley? Are there public spaces used by many? Is there a unified government or social structure?

As hinted at above, for much of human history and still in some places today, cities are religious centers. This is less the case in the United States where downtowns are dominated by commerce and finance, not religious congregations and practices. But, providing religiosity or meaning at work in a deconcentrated Silicon Valley may not work out as well as hoped.