The Not So Big House in the Chicago suburbs

Architect Sarah Susanka has made a name for herself by writing about the Not-So-Big House. In this, Susanka advocates for smaller homes with custom features that fit the personality of the inhabitants. Instead of buying a cookie-cutter McMansion or tract home, Susanka would have you design a slightly smaller home that better fits your needs.

A new development in Libertyville, a northern suburb of Chicago (about 40 miles north of the Loop), will feature four of Susanka’s homes. Here is a description of the price and size of these homes:

SchoolStreet will have 26 homes in a “new urban” design, plus condominiums in the historic Central School. The single-family homes range from $500,000 to $700,000 and 17 homes have already been sold.

Susanka is designing one floor plan of about 2,200 to 2,400 square feet with four fronts, so four could be built in the community. McLinden says the bungalow-style model or showcase home will be completed and open to the public next fall. It will stay open for six months because the architect thinks the only way for most people to really understand her principles is to walk through the spaces. McLinden hopes to build homes like it in future communities, too.

“This is just the beginning,” said Susanka. “We both are doing this as a test drive to see if there really is a market here.”

It is interesting to note that these homes are not cheap (though they may be slightly smaller). The money in these homes will go to certain features that mark Susanka’s designs:

Vary the ceiling heights. This provides the intimacy and feeling of personal space that some say is missing in big-box McMansions with all tall ceilings. Builders might try this with tray ceilings — at an extra charge, said Susanka.

Create sheltered spaces. Frank Lloyd Wright had his inglenooks or seating areas around fireplaces. Susanka puts a library alcove off the living room.

Make spaces do double duty. The library alcove works as a formal dining area.

Light to walk toward. This means put a lighted something, such as a window or lighted painting at the end of a hallway or other vista. “It provides a sense of extension. It feels like it’s longer than it actually is, and people experience more space.”

Don’t forget the “away” room. This can be an office or first-floor bedroom, of course, or a room for adults to read, do crafts or entertain friends. Or maybe the messy little children can use the away room, leaving the main living areas in better shape.

Speaking of messy youngsters, the home will have a laundry room that’s about 11-by-12 feet. “It can be a craft room for the kids — let the paint fly,” said the architect.

The author-architect is willing to explain and describe her homes, but she believes nothing compares with seeing them in real life.

“I’m trying to make as simple as possible a set of ideas that in a way are complex,” she said. “We are used to thinking about design in two dimensions. The quality of the space has to do with the third dimension, the heights and shapes of the space.”

Multiple times in this article, Susanka and the developer suggest these homes must be experienced in order to understand how all of these pieces come together. I would be curious to tour one of these houses myself to see if it really does feel different to a typical home, even in a quick walk-through. I have looked through a number of her books and have most enjoyed seeing pictures of cozy reading spaces.
I would also be interested to know who is attracted to these homes rather than typical new homes. People with greater appreciation for aesthetics and design? People with higher levels of education (Bourdieu’s theory of distinction)? People looking for the “hot” yet suburban neighborhood?

Innovative (or strange) mall designs

Many shopping malls are not that exciting to look at: they are functional in providing retail space and enough amenities to keep shoppers coming back. When critics talk about the blandness or homogeneity of suburbs, shopping malls are often included in the analysis: if you have been in one shopping mall, you have been in them all. But what if architects and designers took the shopping mall in a new direction? Popular Mechanics highlights “the world’s 18 strangest shopping malls.”

Some questions: do these different designs increase retail sales? Do shoppers have a better overall experience in these places?

h/t Instapundit

Plans to revamp Navy Pier

Chicago Tribune architecture critic Blair Kamin takes a look at new plans to revamp Navy Pier. Overall, Kamin argues the plans lack coherence even as they offer a few nice ideas:

That’s what’s missing from the new report: A bold design framework for the future of the 3,300-foot-long pier (above, in its current state), which was envisioned by Chicago architect Daniel Burnham, completed in 1916, and remains Chicago’s top tourist attraction, even if it’s not as popular as it used to be.

Drawn up for the Metropolitan Pier and Exposition Authority by the Urban Land Institute, a Washington, D.C.-based real estate developers’ group, the report unveiled Wednesday has a certain urgency because Navy Pier’s annual attendance has fallen to 8 million from a peak of 9 million in 2000.

But the report’s principal recommendations lack flashes of insight about the great public work, which originally consisted of classically-inspired buildings framing freight and passenger sheds. The sheds disappeared as part of the pier’s $225 million makeover, completed in 1995.

My complaints about the space would be a little different and not focus so much on the design. My main issue is that it is primarily a tourist attraction that has little revisit value and is not connected enough to other Chicago attractions like Michigan Avenue or the Chicago River. As a tourist destination, it doesn’t actually offer much to do – the stores are limited, there are limited eating opportunities, attractions like the Ferris Wheel aren’t something you would come back to several times a year, and the Chicago Shakespeare Theatre is a great performing space but doesn’t add much to the atmosphere. Additionally, Navy Pier is a bit of a walk from Michigan Avenue which features much more interesting shops and restaurants.

The contrast I would draw with Navy Pier is Millennium Park. The park doesn’t cost anything (outside of some concerts, ice skating, and food) but has attractive elements: interesting design, some great gardens to walk through, and great people-watching opportunities, as people converge from the train stations, State Street, Michigan Avenue, and the lakefront. Most of all, the park is not a mall or amusement park, which Navy Pier can often feel like. Millennium Park feels and operates like a real public space, not a controlled commercial environment.

What might be helpful are some low-cost options for boasting interest. Why not have revolving (and interesting) art displays or themes? Why not have more street performances? Why not work on connecting the Navy Pier streetscape with Michigan Avenue so it doesn’t require a drive to the overpriced Navy Pier garage? Navy Pier needs to offer more unique and cheap features that tourists and others can’t find elsewhere in Chicago.

Viewing Main Street at Disneyland alongside its inspiration (Marceline, Missouri)

A number of sociologists have in recent years written about spaces where there is an attempt to build in nostalgia, to recreate an atmosphere from the past but with new materials and design. One of the places to see this is in Disneyland’s Main Street, the opening part of the park where Walt Disney attempted to produce a copy (or an improvement?) of the typical small-town downtown.

The Chicago Tribune has a short photo essay where they show pictures from Disney’s Main Street alongside pictures from downtown Marceline, Missouri, the small town that Disney claimed influenced his later Main Street. While this just a limited set of pictures, seeing these images side by side does reveal some things:

1. Main Street in Marceline looks similar to the Main Streets of many small towns: brick buildings, a little bit drab (probably partially due to the fate of small towns since the era when Disney was in Marceline), some “old-time” features (such as the clock on the stand at the corner).

2. In comparison, Disneyland’s version really does seem “hyper-real”: it is much more colorful (or is that just the sun in southern California?), the buildings feature extra features (more architectural touches, more flash than just the plain brick), and there are crowds of people walking through. While the buildings of Marceline are more functional, the buildings at Disneyland are meant to entertain and invoke feelings (such as nostalgia and consumerism). Disneyland’s Main Street looks like a movie set whereas as Marceline looks like dull reality.

3. Perhaps we could make a case that Disney took his pre-teen experiences and translated them into his Disneyland Main Street. Perhaps to a pre-teen, Marceline’s downtown was the height of excitement: different goods being sold, people from around the town (and area) gathering together, new things to look at. A more cynical take would be that the Disney Main Street is a glamorous (or garish) pastiche of real downtowns where people cared less about entertainment and more about maintaining community.

How a curved glass Las Vegas hotel can burn people at the pool

According to a story in the Daily Mail, the design of the Vdara hotel in Las Vegas is leading to burnt guests at the pool. Because of the concave design of the building plus its glass exterior, several guests have reported being burned by this “death ray”:

Due to the concave shape of the Vdara hotel, the strong Nevada sun reflects off its all-glass front and directly onto sections of the swimming pool area below.

The result has left some guests with burns from the powerful rays and even plastic bags have been recorded as melting in the heat…

The Las Vegas Review Journal quotes one hotel employee as saying the building’s design causes the sunshine to be diverted ‘like a magnifying glass that shines down’ over a space of about 10 by 15 feet as the poolside.

And as the Earth rotates, the spot moves across the pool area. The ‘death ray’ can increase temperatures by around 20 degrees.

The article also suggests the architects foresaw this problem but their initial solution didn’t solve the issue.

Interesting stuff – the unintended consequences of building a large, concave, glass building in desert conditions. This could lead to a cheesy movie or some pontificating about the folly of humankind trying to build in a climate like that of Las Vegas.