Breaking Madden: tweaking the game to have the most unequal outcome

I’m a latecomer to the Breaking Madden series but here is what happens when you tweak the game to pit the two most unequal teams together on the same field:

I released every member of the Seahawks and Broncos that I possibly could, and replaced them with a total of 82 players I created…

Imagine also that this player is seven feet tall and 400 pounds heavy, and that there is no stronger, smarter, faster, or more skilled football player on the planet.

Now imagine 41 of them. In previous editions of Breaking Madden, I’ve made a small handful of these sorts of players — maybe one, or three, or five. Never 41…

In just about every way, these Broncos are the anti-Seahawks. They are as short (five feet tall) and light (160 pounds) as the game would allow me to make them. In every single skills category — Speed, Strength, Awareness, Toughness, and dozens of others — I assigned each of them the lowest rating possible…

I could not continue. My heart wouldn’t let me. I used the simulation feature to speed up the game to the end. I relinquished my ambitions of a 1,500-point game. Seahawks 255, Broncos 0. The machine and I agreed upon the final score.

The visuals are priceless: a team of giants overwhelming the team of scrawny players with the game just giving up at the end. I’ve never seen anything like it in my years of playing Madden football.

The premise of the project is interesting as well: just how much can the average video game be tweaked by the user to create different outcomes? I would count a lot of the newer games that have open maps and numerous playable characters as ones that can be tweaked a lot. Yet, there are still plenty of games that have you follow a fairly strict script. Both can be enjoyable but the autonomy of the gamer is quite different.

One thing I’ve always liked about sports games – and sports in general – is that the outcomes are somewhat unpredictable. Sure, there does come a point where the gamer reaches a skill level that overwhelms the computer every time but then you can set new goals: start a career team from scratch, play with some sort of handicap, or move up a difficulty level. This has been my recent quest: move up the ranks of English soccer in FIFA 2012 with Oxford United. At some point, the game can still be too easy or repetitive – this was the curse of earlier sports games when certain plays or players could just dominate – but playing a game within a game usually insures some flexibility.

Quick Review: NFL Unplugged

With theĀ  NFL season winding down and games taking on more importance, NFL Unplugged: The Brutal, Brilliant World of Professional Football offered me some new insights into professional football. A few thoughts about this new book:

1. Anthony Gargano suggests much of the game depends on what happens in the trenches with the offensive and defensive lines. This is not a new thought – John Madden pointed this out for years – but it rarely comes out in broadcasts or video games where quarterbacks, running backs, and wide receivers get a lot of attention. These linemen have a hard job: for less respect than teammates, they beat each other up play after play.

1a. I wondered while reading this about how much Gargano’s perspective was shaped by the players he has talked with during the years. While he shared information from players of all positions, he seemed to have closer relationships with some of the players in the trenches.

1b. Gargano seems to like playing up this warrior perspective.

1c. This reminds me of the different color commentary one hears depending on whether the commentator was a quarterback or lineman. Linemen, in particular, seem to see the game in a completely different way and tend to emphasize blocking and who is “getting a push” at the line.

1d. Do many fans have a skewed perspective because of playing Madden football and controlling the guy with the ball (usually the quarterback)? In a video game, the player doesn’t get any sense of the physical nature of football – it essentially becomes a game of X’s and O’s and putting the ball in the right holes or hands. Some years ago, Madden included a blocking feature where the player could control a lineman or other blocker rather than the ball handler. Does anyone ever use this feature?

2. Players have to amp themselves up to even play. Many have nerves, to the point of throwing up repeatedly before the game, and most have to get themselves into a mental state where they would be willing to throw their body into other people for 60 minutes. Gargano describes this mental state as something like “the dark side” that many players try to reach.

3. Even with all of the money they players make, there is no doubt that it takes a toll on their bodies. In our world of white-collar, management, and technology jobs, football players stick out as celebrated workers who put their bodies on the line. One of the classic examples Gargano talks about repeatedly is what happens in the piles when the football has come loose. Most football plans have some clue of what goes on in the piles but Gargano talks about screaming and particularly dirty tactics.

4. Do football broadcasters and commentators have some sort of unwritten rule about not mentioning or talking about the physical nature of football? Many of the commentators tend to focus on the glamorous parts – the quarterback with the perfect throw, the receiver with a great catch, etc. But if so many broadcasters today have played football themselves, why don’t they offer more insights int this? Do they think viewers don’t want to hear this? Americans seem to like football because it is violent – but is there a limit to how much violence people actually want to hear about?

5. There was not a whole lot of insights into actual tactics or strategies during the game. More time is spent talking about the schedule of football players: what happens during the week and then what happens on game days.

Overall, an interesting book that mainly talks about players’ preparation and recovery. Many of the insights have been offered elsewhere but this book is quite vivid in offering a perspective that is often buried or downplayed.